Hi

On Wed, Mar 21, 2012 at 7:53 PM, Marc-André Lureau
<[email protected]> wrote:
> Note: I can't reproduce the leak, even after dozen of resolution switch.
>
> Always delete shared memory segment of primary surfaces when
> destroying its canvas.

Thanks to Alon crazy resize test, I can see a shm id leak, but the
memory usage isn't growing (perhaps because the test doesn't make use
of these memory segments, so they aren't dirtly). Anyway, the proposed
patch at least solves this.

-- 
Marc-André Lureau
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