> On 28 Mar 2018, at 20:46, Jonathon Jongsma <jjong...@redhat.com> wrote:
> 
> On Wed, 2018-03-28 at 17:42 +0200, Christophe de Dinechin wrote:
>> Somewhat OT, but hopefully informative in the context of this thread.
>> 
>> 
>>> On 26 Mar 2018, at 18:24, Jonathon Jongsma <jjong...@redhat.com>
>>> wrote:
>>> 
>>> As teuf mentioned in a different email, std::runtime_error in C++11
>>> has a const char* constructor:
>> 
>> Since the presence of this constructor was used repeatedly as an
>> argument, I’ve asked a few times if someone could tell me why this
>> constructor was added in C++ 11. So far, nobody answered. I did not
>> think it was so hard to google it. Oh well, since nobody else took up
>> the challenge, time for me to answer the question…
>> 
>> Here is one source giving a relatively short explanation: https://sta
>> ckoverflow.com/questions/29052647/c11-introduced-exception-
>> constructors-taking-const-char-but-why. I quote: "This allows (or at
>> least is apparently intended to facilitate--see more below) the
>> implementation to eliminate copies in cases where it can detect (by
>> means that are not themselves standardized) that what's being passed
>> is a string literal or something else with static storage duration.”
>> See also the note at the end of that answer: "[ Oxford: The proposed
>> resolution simply addresses the issue of constructing the exception
>> objects with const char* and string literals without the need to
>> explicit include or construct a std::string. ]”
>> 
>> So what happened is that the committee knew that having an
>> std::string constructed for all runtime errors was problematic, as
>> far back as 2000. This is defect 254, see http://std.dkuug.dk/jtc1/sc
>> 22/wg21/docs/lwg-closed.html. It was a bit annoying if implementors
>> took a great deal of care and effort to ensure that you could throw
>> an exception reliably in low-memory situations (see section 4.2.2 of 
>> https://github.com/itanium-cxx-abi/cxx-abi/blob/master/HP-exception-9
>> 90818.pdf if you are curious about the kind of shenanigans I’m
>> talking about) only to see all these effort thwarted by the (legacy)
>> interface of std::runtime_error.
>> 
>> However, you can imagine that back in 2000, deciding to remove the
>> std::string constructor was difficult. So the problem was not easy to
>> fix, and it shouldn’t be too hard to believe that there was a lot of
>> discussion (254 is listed as one of the hot topics for the Redmond
>> meeting). Before the Oxford meeting, the decision was to accept
>> throwing bad_alloc as a fact of life. But as you can see at the
>> bottom of bug 254, the consensus on a better longer-term resolution
>> for C++0x, which became C++11, was to add a const char * that would
>> allow the implementation to special-case std::runtime_error and avoid
>> the copy. In the Oxford meeting, that resolution was confirmed, and
>> the change made it to C++11.
>> 
>> Out of curiosity, I checked both clang and g++, and they don’t
>> actually store a string in std::runtime_error, I suspect in large
>> part because of another related issue, namely the risk of throwing
>> from string copy constructors. though they don’t seem to be doing the
>> optimization either, because it’s quite hard relative to the benefits
>> :-( So no worries, on clang, if you are really out of memory, you
>> will not throw bad_allloc or end up in terminate(). No sir, the
>> standard forbids it. No, instead, you will segfault writing into a
>> null pointer (line 74 of https://llvm.org/viewvc/llvm-project/libcxx/
>> trunk/src/include/refstring.h?view=markup if you are curious). So
>> much better.
>> 
>> Bottom line: the very reason there is a const char * constructor in
>> std::runtime_error is to provide a workaround for a known design bug.
>> There is no value in blindly repeating that design bug.
>> 
>> 
>> Cheers,
>> Christophe
>> 
>> _______________________________________________
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>> Spice-devel@lists.freedesktop.org
>> https://lists.freedesktop.org/mailman/listinfo/spice-devel
> 
> 
> This doesn't seem like a fruitful discussion any longer.

It’s long been unproductive, only blocking my patch series for no good reason.

> I disagree
> with your opinion that *for our use cases* it's more desirable to avoid
> a small memory allocation than to make the class more resilient to
> programmer error. But you clearly won't be convinced, and it's not the
> most important issue in the world. So I'll withdraw from this
> discussion. 

And I find it distasteful that you still insist using std::string would make it 
“more resilient to programmer error” when I’ve proven it was not the case and 
spent an inordinate amount of time explaining why.

Christophe

> 
> Jonathon
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