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The issue is going to be only 1 application will be able to assume control of 
the audio driver at a time (assuming it's a highend program using a asio driver 
or similar). Your best bet is going to be to record the whole audio stream the 
analyze it after the fact. This is the most time consuming but easiest way to 
do it. You'll need to record straight from stereo mix due to the fact speakers 
and environmental sources will color your audio which will show up in spectral 
(and other) analysis. 

Ryan
Sent from my iPhone

On Sep 30, 2010, at 13:17, "J. Random Entity" <[email protected]> wrote:

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> Depending on what you're looking to do, baudline 
> (http://www.baudline.com/) may be a possibility.  Audacity 
> (http://audacity.sourceforge.net/) is handy, but that is likely more 
> basic than you're looking for.  Also check out iSpectrum 
> (http://www.dogparksoftware.com/iSpectrum.html), which has some useful 
> capabilities that the other two don't.
> 
> The real problem I've run into (though admittedly I haven't put a lot of 
> effort into checking in a while) is that there's no all-in-one solution 
> for OS X - basically, you end up having to take the toolbox approach 
> when what you really need is a Swiss Army Knife.
> 
> One other suggestion: if you aren't already running Macports 
> (http://www.macports.org) and aren't adverse to using the commandline, 
> install it and check through the audio ports.  Most of what's in there 
> tends to be CLI-based, but it at least gives you options for 
> pre-processing the audio before dragging it into whatever package you're 
> using for visualisation.
> 
> - J.
> 
> On 9/30/10 3:09 AM, KC2TTK wrote:
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>> 
>> On 2010/09/29, at 19:46, Kevin Elliott wrote:
>> 
>>> Is anyone aware of any software that can decode multiple signals at
>>> once
>>> from an audio stream? It would be nice to select chunks of the band
>>> and
>>> assign protocols to decode. I'd prefer OSX, but would settle for
>>> Windows/Linux.
>> 
>> The closest thing I can think of is running multiple copies of fldigi
>> «http://www.w1hkj.com/Fldigi.html» simultaneously, but (1) I don't
>> think it's the tool you're looking for and (2) it'll probably crash
>> as when multiple applications vie for access to the audio port.
>> 
>> The next-best option might be to run a known-good Windows binary on
>> an Intel Mac (see «http://darwine.sourceforge.net/»), though I can't
>> tell you if it'll support application calls to the audio port (I'm a
>> PowerPC guy).
>> 
>> The last resort would be to port source code from Linux to Mac OS X
>> -  «http://www.finkproject.org/» and «http://www.macports.org/»
>> will give you a good head-start.  That said, finding relevant and
>> recent Linux radio-related source code is frustratingly difficult;
>> compiling it would be doubly so.
>> 
>>    KC2TTK
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