I'm writing a special purpose shell based on spyder --light. I already
have my problem-specific python modules, but I want to use the light
framework to enable me to put some simple GUI tools around the bare shell.
For example, users have to select a machine to connect to. Right now they
type a command in their shell, but I want to add an item to the console
menu so that they can also select there.
Setting up the menu was easy enough by copying pythonshell.py and editing
that copy to have a new menu command. When the command runs, it calls
send_to_process(self, text) to get the necessary command run on the
interpreter. So far, so good. Unfortunately, the interpreter responds to
the command by printing a new prompt. So what should be a simple menu
action, gives an extra prompt in the shell. Nothing really wrong, but a
bit unsightly.
s
What I would like to do is catch the return value from the interpreter and
suppress this extra prompt. The idea so far is to send:
set_server( host, port ); _eat_my_prompt()
to the interpreter. The second command simply prints a marker string,
"EAT_MY_PROMPT". Then, code in the GUI process that writes the output from
the interpreter to the widget could see the marker string and swallow the
extra prompt rather than printing it.
It seems kind of baroque, but workable. I'm hoping someone here can either
point me to where the stdout/stderr from the interpreter is handled in the
GUI or suggest a simpler/cleaner way to handle the issue.
Thanks,
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