Hi all,

On the behalf of Spyder's development team (http://code.google.com/p/spyderlib/people/list), I'm pleased to announce that Spyder v2.2.1 has been released and is available for Windows XP/Vista/7/8, GNU/Linux and MacOS X: http://code.google.com/p/spyderlib/.

This release comes almost two months after our last one and fixes a critical bug in MacOS X which made Spyder completely lost keyboard input if the completion widget was displayed and the main window lost focus. Thanks a lot to Eric Borisch (our MacPorts maintainer) for the fix.

We also fixed a couple of bugs spotted during the SciPy sprint days, updated the scientific libraries of our Mac application to their latest releases and also updated our installation docs.

See the complete changelog here:
http://code.google.com/p/spyderlib/wiki/ChangeLog

This is the last release to support Python 2.5:
 * Spyder 2.2 supports Python 2.5 to 2.7
 * Spyder 2.3 will support Python 2.7 to 3.3
See also https://code.google.com/p/spyderlib/downloads/list.

Spyder is a free, open-source (MIT license) interactive development environment for the Python language with advanced editing, interactive testing, debugging and introspection features. Originally designed to provide MATLAB-like features (integrated help, interactive console, variable explorer with GUI-based editors for dictionaries, NumPy arrays, ...), it is strongly oriented towards scientific computing and software development. Thanks to the `spyderlib` library, Spyder also provides powerful ready-to-use widgets: embedded Python console (example: http://packages.python.org/guiqwt/_images/sift3.png), NumPy array editor (example: http://packages.python.org/guiqwt/_images/sift2.png), dictionary editor, source code editor, etc.

Description of key features with tasty screenshots can be found at:
http://code.google.com/p/spyderlib/wiki/Features

Don't forget to follow Spyder updates/news:
  * on the project website: http://code.google.com/p/spyderlib/
  * and on our official blog: http://spyder-ide.blogspot.com/

Last, but not least, we welcome any contribution that helps making Spyder an efficient scientific development/computing environment. Join us to help creating your favourite environment!
(http://code.google.com/p/spyderlib/wiki/NoteForContributors)

Enjoy!
Carlos

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