Thanks for the tips. I'll look into writing a custom OS interface layer, at
least for the DS. Binary data that's embedded in ROM will usually be stored
as a byte array directly in a source file, so I'll need to write an
interface
layer that doesn't rely on any type of file I/O.

As for the PSP, I was probably a little rash in assuming that I would not
have any file system access. Applications on the PSP run either from UMD or
from Memory Stick, both of which have a file system. I may be able to use
the Unix OS interface directly, assuming that it uses standard library file
I/O.

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