If you want to use a DLL then you should download the DLL and the source package. Create an import library against the DLL with dlltool and put the resulting libsqlite.a into your libs folder. Copy sqlite3.h from the source distribution into your includes folder.
If you'd rather be statically linked you'll need to compile the source from the preprocessed windows .zip source distribution into a static library. Not hard to do, just compile all the .c files except the source for the client (notable by containing the function main) into a static library. Perform the same file copying operations as you would for the DLL. Clay Massimiliano Marini wrote: > Hi all, > > Under linux I've no problems with g++ I've compiled sqlite 3.4.1 and > created > a makefile with the parameters > (include,library) where I compile the main.cpp and all is right. > > I want to compile the same file main.cpp under WxDevCpp but I don't know > how > setup sqlite 3.4.1. > > Under linux I've the library libsqlite3.so (generated by the compilation > of > sqlite) but under windows > I don't know how to setup WxDevCpp with sqlite 3.4.1. > > main.cpp is simple (shell) program that create the db file and populate it > with a simple insert. > > Any help, links, suggests are appreciated. > > -- > Massimiliano Marini - http://www.linuxtime.it/massimilianomarini/ > "It's easier to invent the future than to predict it." -- Alan Kay > -- Lazarus Registration http://www.lazarusid.com/registration.shtml ----------------------------------------------------------------------------- To unsubscribe, send email to [EMAIL PROTECTED] -----------------------------------------------------------------------------