If you know what you are doing, threads are fine. As you know, async signal handling and threading don't mix well, BUT, because SIGFPE is a synchronous signal so you are on much firmer ground: you can't block it, but since it is synchronous you can lexically determine where it might be generated and set thread specific data accordingly to pass any relevant contextual information to your signal handler. Of course, if yours is library code, not application code, then you have to be extremely careful when setting signal handlers -- you must be sure to chain back to any prior handler when the signal isn't of interest to yours, and even then, multiple libraries and the app trying to manipulate handling of any given signal is a recipe for trouble.
One more thing: I recommend never longjmp()ing past any SQLite3 call frames -- that strikes me as equivalent, roughly to crashes and hardware malfunctions. _______________________________________________ sqlite-users mailing list [email protected] http://sqlite.org:8080/cgi-bin/mailman/listinfo/sqlite-users

