Do like a lot of us do and forget the DLL and just put sqlite3.c/h into your 
project.



Then you can build and forget about it and it will always work in your project 
(barring any future 32/64 incompatibilities). And you don't have to worry about 
who's testing what bitset as it's completely self-contained.







Michael D. Black

Senior Scientist

Advanced Analytics Directorate

Advanced GEOINT Solutions Operating Unit

Northrop Grumman Information Systems

________________________________
From: sqlite-users-boun...@sqlite.org [sqlite-users-boun...@sqlite.org] on 
behalf of Peter Zoll [pz...@imagsts.com]
Sent: Wednesday, December 07, 2011 2:54 PM
To: sqlite-users@sqlite.org
Subject: EXT :[sqlite] Building Windows applications

On a Windows 7 64 bit desktop machine we downloaded the 64-bit SQlite dll.
As can be seen at
http://www.imagsts.com/BeisaTechnical.html
we had to change a parameter in Visual Studio 2010 for the application to run
inside Visual Studio (typical debugging mode). All seemed well until we went to
build the MSI.
Our current thinking is we need to point the SetupProject to the 32-bit
dll so that beta testers can do something, albeit on 32-bit machines. If that
works, we are still unclear how a 64-bit app could be generated. We are aware
that it is unlikely our app would need to be 64-bit, but it does raise some
questions about developing with one dll and distributing another. It seems like 
someone must have already solved this problem (with an answer besides 'buy a 
Mac')
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