>From observation/experience (not looking at code) I think LMS does the following order.
1. Apply Lossless Compress if possible. Reason: this maximises amount of data in the player so that if there are network delays there is less chance of rebuffering. Buffer space is limited in older players and LMS server processors and networks were slower when LMS was coded. There is no change in audio samples delivered to player DAC with lossless compression. 2. Send data without conversion Reason: any conversion except lossless compression will result in a change to the audio. 3. Apply a conversion so the stream can at least be played i.e. format conversion and/or rate conversion. Reason: It is better to play some audio rather than none. ------------------------------------------------------------------------ bpa's Profile: http://forums.slimdevices.com/member.php?userid=1806 View this thread: http://forums.slimdevices.com/showthread.php?t=106517 _______________________________________________ Squeezecenter mailing list [email protected] http://lists.slimdevices.com/mailman/listinfo/squeezecenter
