bpa wrote: > If the problem is due to network and data underrun I think you'll need > to enable network.protocol.slimproto to INFO to get proper messages in > server.log. It'll generate lots of message but note the time player > stops and then look in the log around the same timestamp (probably up to > 2-3 mins before). > > edit: > > Looked at code - player.source to INFO should just record underrun error > if they happen. This will be better than the slimproto message.
Well of course, since starting logging it has worked perfectly! :confused: How does technology do that...? The only other thing I changed in passing was to increase 'Synchronized Players Startup Delay (ms)' to 500... Fingers crossed! ------------------------------------------------------------------------ cyprusgrump's Profile: http://forums.slimdevices.com/member.php?userid=14325 View this thread: http://forums.slimdevices.com/showthread.php?t=107256 _______________________________________________ Squeezecenter mailing list [email protected] http://lists.slimdevices.com/mailman/listinfo/squeezecenter
