Latency can depens a lot on the OS and the audio subsystem - Windows are usually the worst but a Rpi server may not be great with many players.
syncing players also creates a latency - the more player the greater the possibility of latency due to syncing (each player have to achieve a certain buffer fullness before playing can start). 3 sec buffer are in the player - amount of data to be in player buffer before playback start s - set by the WEbUI Settings/Advanced/Network/Radio Station Buffer Seconds Compression into Flac can also buffer a lot of data so if you disable MP3 and Flac in the WebUI Setting/Advanced/Filetypes/WaveInput - you will get lower latency but requires a very good network (i.e. wired) and if you are syncing 10 players then unless all players are wired you will have big problems - even with a wired netrwork I think you'll have problems. ------------------------------------------------------------------------ bpa's Profile: http://forums.slimdevices.com/member.php?userid=1806 View this thread: http://forums.slimdevices.com/showthread.php?t=110197 _______________________________________________ Squeezecenter mailing list [email protected] http://lists.slimdevices.com/mailman/listinfo/squeezecenter
