As I see it, the issue is because the players are sync - the "autostart" is not set and so players need an explicit command from LMS to start playing. However LMS will not start the player until the data in the player buffer reach a threshold level. However LMS is also not sending the data to the player to fill the buffer to reach the required level.
Need to figure out why is data not being sent ? ------------------------------------------------------------------------ bpa's Profile: http://forums.slimdevices.com/member.php?userid=1806 View this thread: http://forums.slimdevices.com/showthread.php?t=112289 _______________________________________________ Squeezecenter mailing list [email protected] http://lists.slimdevices.com/mailman/listinfo/squeezecenter
