slartibartfast wrote: 
> The Transporter is limited to 96kHz so presumably you would see the same
> if you only played to the Transporter. When players are synchronised the
> player with the lowest maximum sample rate determines the sample rate to
> all players. Are they dst files or dsf files?
> 
> Sent from my Pixel 3a using Tapatalk

Sorry, .dsf files. Thanks for the info. Too bad about Transporter being
the limiting factor. No way around that?


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