On Sat, 2006-05-06 at 12:08 +1200, Doug Dixon wrote:
> All
> 
> I aim to get Squid-3.0.PRE4 released in four to six weeks' time.
> 
> The list of bugs to be fixed in 3.0 is here:
> http://tinyurl.com/f56qm
> 
> This includes bugs that were discovered in 2.5 but which still need  
> fixing in 3.0.
> 
> I am considering three options for setting the Squid-3.0.PRE4 release  
> criteria:
> 
> -----
> 
> Option 1 - severity based
> We release PRE4 when all the criticals and blockers have been fixed.
> 
> Option 2 - hand-picked
> We hand pick a fixed list of bugs which we think we can fix within a  
> reasonably short time. We release when they are all fixed. No other  
> bugs can enter the list once it is picked.
> 
> Option 3 - time based
> We release PRE4 on June 1, and fix whatever bugs we can until then  
> (blockers first).
> 
> -----
> 
> Option 1 could leave us vulnerable to a never-ending flow of new  
> criticals/blockers. I understand something like this happened in the  
> past. Are we still vulnerable to this or has the real level of  
> serious bugs dropped to a quantifiable level yet? The benefit of this  
> option is that PRE4 "means" something positive about the level of  
> known defects. But if the cost is too high, e.g. we never get PRE4  
> out, then I'm not prepared to do this.
> 
> Options 2 and 3 have the benefit of having fixed criteria, but at the  
> cost of PRE4 not meaning much about its quality. E.g. why don't we  
> release PRE4 today?
> 
> In principle I prefer Option 1, but if it's too risky then I'd go for  
> Option 3.
> 
> Please could you reply to this email and vote for Option 1, 2 or 3  
> with brief reason.
> 
> And as Henrik says, if you've got new stuff in the pipeline, please  
> shout now. We just need to agree which PRE it goes into - whether 4  
> or later.

2 or 3. I think 2 is better.

Rob
-- 
GPG key available at: <http://www.robertcollins.net/keys.txt>.

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