On Tue, 2008-01-22 at 10:04 +1300, Amos Jeffries wrote: > > On Fri, 2008-01-18 at 12:15 +1300, Amos Jeffries wrote: > >> The core dev team are still arguing over architectural issues > > > > Really? What are the arguments about? I have not heard any (unless you > > count the "we need an architecture" statement that is hardly worth > > arguing about). > > And yet its one of the major reasons for the work split between > Adrian/Henrik and Alex/Duane/Christos/Amos at present. There are other > reasons, but disagreement on actually making an architecture appears to me > to be one of the big ones.
Perhaps you are right, but I do not see it that way. There is certainly a split in terms of features added to Squid2 versus features added to Squid3, and that split is unhealthy, but I really doubt any agreement on "Architecture" (if such a thing is even possible) would change anything: It is not the [lack of] Architecture (in either Squid version) that motivates folks to keep adding new features to Squid2... > It's a silent argument, but there are obviously differing opinions that > have not been resolved, every time its brought up. This is the kind of > slithgly-unhealthy argument people sometimes have. If we got together and > yelled ideas at each other things might get better. Sounds silly, but I've > actually seen it work. I doubt it is possible to get together, but if virtual yelling is going to make things healthier, I am happy to keep listening (I do not have much to yell about). :-) Cheers, Alex.
