On 02/04/2014 12:57 PM, Kinkie wrote:
> On Sun, Feb 2, 2014 at 10:42 PM, Amos Jeffries <squ...@treenet.co.nz> wrote:
>> On 2014-02-03 08:06, Kinkie wrote:
>>>
>>> Hi,
>>>   the attached patch (merge from lp:~squid/squid/vector-refactor) is
>>> an attempt to refactor Vector and its clients so that:
>>> - clients of Vector don't break layering
>>> - the Vector API more closely matches std::vector
>>>
>>> The eventual aim is to replace Vector with std::vector, only if some
>>> more accurate measurements (in the lp:~squid/squid/vector-to-stdvector
>>> branch) show that this wouldn't cause performance degradations.

> v2 attached.

> +Vector<E>::at(unsigned i)
>  {
>      assert (size() > i);
>      return items[i];
>  }
>  
>  template<class E>
>  const E &
> -Vector<E>::operator [] (unsigned i) const
> +Vector<E>::at(unsigned i) const
>  {
>      assert (size() > i);
>      return items[i];
>  }

Ideally, at() methods should be implemented using [] operators instead
of direct access to "items", but that is very minor.



> -            ErrorDynamicPageInfo *info = ErrorDynamicPages.items[i - 
> ERR_MAX];
> +            ErrorDynamicPageInfo *info = ErrorDynamicPages[i - ERR_MAX];

This non-performance-critical line surrounded by relatively complex
index logic should use an at() method instead. Again a minor thing.


> -            theClient->start (tag + 1, (const char **)attributes.items, 
> attributes.size() >> 1);
> +            theClient->start (tag + 1, const_cast<const char 
> **>(attributes.data()), attributes.size() >> 1);

The kind of cast appears to be wrong here: Const_cast<> is normally used
to remove const, not add it. It is not used to change the type.

Also, .data() is a C++11 method. Should we avoid those for now? To be
compatible with older STLs, you may use the address of vector[0] instead
AFAICT.


All of the above can be addressed during commit IMO.


Thank you,

Alex.



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