This is a note to let you know that I've just added the patch titled
drm/radeon: fix wait to actually occur after the signaling callback
to the 3.19-stable tree which can be found at:
http://www.kernel.org/git/?p=linux/kernel/git/stable/stable-queue.git;a=summary
The filename of the patch is:
drm-radeon-fix-wait-to-actually-occur-after-the-signaling-callback.patch
and it can be found in the queue-3.19 subdirectory.
If you, or anyone else, feels it should not be added to the stable tree,
please let <[email protected]> know about it.
>From b6610101718d4ab90d793c482625e98eb1262cad Mon Sep 17 00:00:00 2001
From: Maarten Lankhorst <[email protected]>
Date: Tue, 3 Mar 2015 09:56:42 +0100
Subject: drm/radeon: fix wait to actually occur after the signaling callback
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From: Maarten Lankhorst <[email protected]>
commit b6610101718d4ab90d793c482625e98eb1262cad upstream.
A normal wait adds to the front of the tail. By doing something
similar to fence_default_wait the fence code can run without racing.
This is a complete fix for "panic on suspend from KDE with radeon",
and a partial fix for "Radeon: System pauses on TAHITI". On tahiti
si_irq_set needs to be fixed too, to completely flush the writes
before radeon_fence_activity is called in radeon_fence_enable_signaling.
Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=90741
Bugzilla: https://bugzilla.kernel.org/show_bug.cgi?id=90861
Signed-off-by: Maarten Lankhorst <[email protected]>
Reported-by: Jon Arne Jørgensen <[email protected]>
Reported-and-tested-by: Gustaw Smolarczyk <[email protected]>
Signed-off-by: Alex Deucher <[email protected]>
Signed-off-by: Greg Kroah-Hartman <[email protected]>
---
drivers/gpu/drm/radeon/radeon_fence.c | 68 ++++++++++++++++++++++------------
1 file changed, 45 insertions(+), 23 deletions(-)
--- a/drivers/gpu/drm/radeon/radeon_fence.c
+++ b/drivers/gpu/drm/radeon/radeon_fence.c
@@ -1030,37 +1030,59 @@ static inline bool radeon_test_signaled(
return test_bit(FENCE_FLAG_SIGNALED_BIT, &fence->base.flags);
}
+struct radeon_wait_cb {
+ struct fence_cb base;
+ struct task_struct *task;
+};
+
+static void
+radeon_fence_wait_cb(struct fence *fence, struct fence_cb *cb)
+{
+ struct radeon_wait_cb *wait =
+ container_of(cb, struct radeon_wait_cb, base);
+
+ wake_up_process(wait->task);
+}
+
static signed long radeon_fence_default_wait(struct fence *f, bool intr,
signed long t)
{
struct radeon_fence *fence = to_radeon_fence(f);
struct radeon_device *rdev = fence->rdev;
- bool signaled;
+ struct radeon_wait_cb cb;
+
+ cb.task = current;
+
+ if (fence_add_callback(f, &cb.base, radeon_fence_wait_cb))
+ return t;
- fence_enable_sw_signaling(&fence->base);
+ while (t > 0) {
+ if (intr)
+ set_current_state(TASK_INTERRUPTIBLE);
+ else
+ set_current_state(TASK_UNINTERRUPTIBLE);
+
+ /*
+ * radeon_test_signaled must be called after
+ * set_current_state to prevent a race with wake_up_process
+ */
+ if (radeon_test_signaled(fence))
+ break;
+
+ if (rdev->needs_reset) {
+ t = -EDEADLK;
+ break;
+ }
+
+ t = schedule_timeout(t);
+
+ if (t > 0 && intr && signal_pending(current))
+ t = -ERESTARTSYS;
+ }
- /*
- * This function has to return -EDEADLK, but cannot hold
- * exclusive_lock during the wait because some callers
- * may already hold it. This means checking needs_reset without
- * lock, and not fiddling with any gpu internals.
- *
- * The callback installed with fence_enable_sw_signaling will
- * run before our wait_event_*timeout call, so we will see
- * both the signaled fence and the changes to needs_reset.
- */
-
- if (intr)
- t = wait_event_interruptible_timeout(rdev->fence_queue,
- ((signaled = radeon_test_signaled(fence)) ||
- rdev->needs_reset), t);
- else
- t = wait_event_timeout(rdev->fence_queue,
- ((signaled = radeon_test_signaled(fence)) ||
- rdev->needs_reset), t);
+ __set_current_state(TASK_RUNNING);
+ fence_remove_callback(f, &cb.base);
- if (t > 0 && !signaled)
- return -EDEADLK;
return t;
}
Patches currently in stable-queue which might be from
[email protected] are
queue-3.19/drm-radeon-fix-wait-to-actually-occur-after-the-signaling-callback.patch
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