This is a note to let you know that I've just added the patch titled

    drm/radeon/dpm: fix 120hz handling harder

to the 3.19-stable tree which can be found at:
    
http://www.kernel.org/git/?p=linux/kernel/git/stable/stable-queue.git;a=summary

The filename of the patch is:
     drm-radeon-dpm-fix-120hz-handling-harder.patch
and it can be found in the queue-3.19 subdirectory.

If you, or anyone else, feels it should not be added to the stable tree,
please let <[email protected]> know about it.


>From 3899ca844b82fb201fb764f56eec483acb59a29c Mon Sep 17 00:00:00 2001
From: Alex Deucher <[email protected]>
Date: Wed, 18 Mar 2015 17:05:10 -0400
Subject: drm/radeon/dpm: fix 120hz handling harder

From: Alex Deucher <[email protected]>

commit 3899ca844b82fb201fb764f56eec483acb59a29c upstream.

Need to expand the check to handle short circuiting
if the selected state is the same as current state.

bug:
https://bugs.freedesktop.org/show_bug.cgi?id=87796

Signed-off-by: Alex Deucher <[email protected]>
Signed-off-by: Greg Kroah-Hartman <[email protected]>

---
 drivers/gpu/drm/radeon/radeon.h    |    1 +
 drivers/gpu/drm/radeon/radeon_pm.c |   22 +++++++++++++++++-----
 2 files changed, 18 insertions(+), 5 deletions(-)

--- a/drivers/gpu/drm/radeon/radeon.h
+++ b/drivers/gpu/drm/radeon/radeon.h
@@ -1565,6 +1565,7 @@ struct radeon_dpm {
        int                     new_active_crtc_count;
        u32                     current_active_crtcs;
        int                     current_active_crtc_count;
+       bool single_display;
        struct radeon_dpm_dynamic_state dyn_state;
        struct radeon_dpm_fan fan;
        u32 tdp_limit;
--- a/drivers/gpu/drm/radeon/radeon_pm.c
+++ b/drivers/gpu/drm/radeon/radeon_pm.c
@@ -704,12 +704,8 @@ static void radeon_dpm_thermal_work_hand
        radeon_pm_compute_clocks(rdev);
 }
 
-static struct radeon_ps *radeon_dpm_pick_power_state(struct radeon_device 
*rdev,
-                                                    enum radeon_pm_state_type 
dpm_state)
+static bool radeon_dpm_single_display(struct radeon_device *rdev)
 {
-       int i;
-       struct radeon_ps *ps;
-       u32 ui_class;
        bool single_display = (rdev->pm.dpm.new_active_crtc_count < 2) ?
                true : false;
 
@@ -719,6 +715,17 @@ static struct radeon_ps *radeon_dpm_pick
                        single_display = false;
        }
 
+       return single_display;
+}
+
+static struct radeon_ps *radeon_dpm_pick_power_state(struct radeon_device 
*rdev,
+                                                    enum radeon_pm_state_type 
dpm_state)
+{
+       int i;
+       struct radeon_ps *ps;
+       u32 ui_class;
+       bool single_display = radeon_dpm_single_display(rdev);
+
        /* certain older asics have a separare 3D performance state,
         * so try that first if the user selected performance
         */
@@ -844,6 +851,7 @@ static void radeon_dpm_change_power_stat
        struct radeon_ps *ps;
        enum radeon_pm_state_type dpm_state;
        int ret;
+       bool single_display = radeon_dpm_single_display(rdev);
 
        /* if dpm init failed */
        if (!rdev->pm.dpm_enabled)
@@ -868,6 +876,9 @@ static void radeon_dpm_change_power_stat
                /* vce just modifies an existing state so force a change */
                if (ps->vce_active != rdev->pm.dpm.vce_active)
                        goto force;
+               /* user has made a display change (such as timing) */
+               if (rdev->pm.dpm.single_display != single_display)
+                       goto force;
                if ((rdev->family < CHIP_BARTS) || (rdev->flags & 
RADEON_IS_IGP)) {
                        /* for pre-BTC and APUs if the num crtcs changed but 
state is the same,
                         * all we need to do is update the display 
configuration.
@@ -930,6 +941,7 @@ force:
 
        rdev->pm.dpm.current_active_crtcs = rdev->pm.dpm.new_active_crtcs;
        rdev->pm.dpm.current_active_crtc_count = 
rdev->pm.dpm.new_active_crtc_count;
+       rdev->pm.dpm.single_display = single_display;
 
        /* wait for the rings to drain */
        for (i = 0; i < RADEON_NUM_RINGS; i++) {


Patches currently in stable-queue which might be from [email protected] 
are

queue-3.19/drm-radeon-dpm-fix-120hz-handling-harder.patch
queue-3.19/drm-radeon-fix-wait-in-radeon_mn_invalidate_range_start.patch
queue-3.19/drm-radeon-add-extra-check-in-radeon_ttm_tt_unpin_userptr.patch
--
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