This is a note to let you know that I've just added the patch titled

    drm/qxl: Do not cause spice-server to clean our objects

to the 4.1-stable tree which can be found at:
    
http://www.kernel.org/git/?p=linux/kernel/git/stable/stable-queue.git;a=summary

The filename of the patch is:
     drm-qxl-do-not-cause-spice-server-to-clean-our-objects.patch
and it can be found in the queue-4.1 subdirectory.

If you, or anyone else, feels it should not be added to the stable tree,
please let <[email protected]> know about it.


>From 2fa19535ca6abcbfd1ccc9ef694db52f49f77747 Mon Sep 17 00:00:00 2001
From: Frediano Ziglio <[email protected]>
Date: Wed, 3 Jun 2015 12:09:09 +0100
Subject: drm/qxl: Do not cause spice-server to clean our objects

From: Frediano Ziglio <[email protected]>

commit 2fa19535ca6abcbfd1ccc9ef694db52f49f77747 upstream.

If objects are moved back from system memory to VRAM (and spice id
created again) memory is already initialized so we need to set flag
to not clear memory.
If you don't do it after a while using desktop many images turns to
black or transparents.

Signed-off-by: Frediano Ziglio <[email protected]>
Reviewed-by: Dave Airlie <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Signed-off-by: Greg Kroah-Hartman <[email protected]>

---
 drivers/gpu/drm/qxl/qxl_cmd.c |    1 +
 1 file changed, 1 insertion(+)

--- a/drivers/gpu/drm/qxl/qxl_cmd.c
+++ b/drivers/gpu/drm/qxl/qxl_cmd.c
@@ -505,6 +505,7 @@ int qxl_hw_surface_alloc(struct qxl_devi
 
        cmd = (struct qxl_surface_cmd *)qxl_release_map(qdev, release);
        cmd->type = QXL_SURFACE_CMD_CREATE;
+       cmd->flags = QXL_SURF_FLAG_KEEP_DATA;
        cmd->u.surface_create.format = surf->surf.format;
        cmd->u.surface_create.width = surf->surf.width;
        cmd->u.surface_create.height = surf->surf.height;


Patches currently in stable-queue which might be from [email protected] are

queue-4.1/drm-qxl-do-not-leak-memory-if-qxl_release_list_add-fails.patch
queue-4.1/drm-qxl-do-not-cause-spice-server-to-clean-our-objects.patch
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