This is a note to let you know that I've just added the patch titled
libceph: socket can close in any connection state
to the 3.7-stable tree which can be found at:
http://www.kernel.org/git/?p=linux/kernel/git/stable/stable-queue.git;a=summary
The filename of the patch is:
0001-libceph-socket-can-close-in-any-connection-state.patch
and it can be found in the queue-3.7 subdirectory.
If you, or anyone else, feels it should not be added to the stable tree,
please let <[email protected]> know about it.
>From 3751809df766c05bcce372fcfa4a886b9aaca44b Mon Sep 17 00:00:00 2001
From: Alex Elder <[email protected]>
Date: Fri, 7 Dec 2012 19:50:07 -0600
Subject: libceph: socket can close in any connection state
From: Alex Elder <[email protected]>
(cherry picked from commit 7bb21d68c535ad8be38e14a715632ae398b37ac1)
A connection's socket can close for any reason, independent of the
state of the connection (and without irrespective of the connection
mutex). As a result, the connectino can be in pretty much any state
at the time its socket is closed.
Handle those other cases at the top of con_work(). Pull this whole
block of code into a separate function to reduce the clutter.
Signed-off-by: Alex Elder <[email protected]>
Reviewed-by: Sage Weil <[email protected]>
Signed-off-by: Greg Kroah-Hartman <[email protected]>
---
net/ceph/messenger.c | 47 ++++++++++++++++++++++++++++++-----------------
1 file changed, 30 insertions(+), 17 deletions(-)
--- a/net/ceph/messenger.c
+++ b/net/ceph/messenger.c
@@ -2262,6 +2262,35 @@ static void queue_con(struct ceph_connec
}
}
+static bool con_sock_closed(struct ceph_connection *con)
+{
+ if (!test_and_clear_bit(CON_FLAG_SOCK_CLOSED, &con->flags))
+ return false;
+
+#define CASE(x)
\
+ case CON_STATE_ ## x: \
+ con->error_msg = "socket closed (con state " #x ")"; \
+ break;
+
+ switch (con->state) {
+ CASE(CLOSED);
+ CASE(PREOPEN);
+ CASE(CONNECTING);
+ CASE(NEGOTIATING);
+ CASE(OPEN);
+ CASE(STANDBY);
+ default:
+ pr_warning("%s con %p unrecognized state %lu\n",
+ __func__, con, con->state);
+ con->error_msg = "unrecognized con state";
+ BUG();
+ break;
+ }
+#undef CASE
+
+ return true;
+}
+
/*
* Do some work on a connection. Drop a connection ref when we're done.
*/
@@ -2273,24 +2302,8 @@ static void con_work(struct work_struct
mutex_lock(&con->mutex);
restart:
- if (test_and_clear_bit(CON_FLAG_SOCK_CLOSED, &con->flags)) {
- switch (con->state) {
- case CON_STATE_CONNECTING:
- con->error_msg = "connection failed";
- break;
- case CON_STATE_NEGOTIATING:
- con->error_msg = "negotiation failed";
- break;
- case CON_STATE_OPEN:
- con->error_msg = "socket closed";
- break;
- default:
- dout("unrecognized con state %d\n", (int)con->state);
- con->error_msg = "unrecognized con state";
- BUG();
- }
+ if (con_sock_closed(con))
goto fault;
- }
if (test_and_clear_bit(CON_FLAG_BACKOFF, &con->flags)) {
dout("con_work %p backing off\n", con);
Patches currently in stable-queue which might be from [email protected] are
queue-3.7/0001-libceph-socket-can-close-in-any-connection-state.patch
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