This is a note to let you know that I've just added the patch titled
drm: Fill depth/bits_per_pixel for C8 format
to the 3.8-stable tree which can be found at:
http://www.kernel.org/git/?p=linux/kernel/git/stable/stable-queue.git;a=summary
The filename of the patch is:
drm-fill-depth-bits_per_pixel-for-c8-format.patch
and it can be found in the queue-3.8 subdirectory.
If you, or anyone else, feels it should not be added to the stable tree,
please let <[email protected]> know about it.
>From c51a6bc5f6d328926a9a4a1247c5030faf190a80 Mon Sep 17 00:00:00 2001
From: Ville Syrjälä <[email protected]>
Date: Thu, 31 Jan 2013 19:43:37 +0200
Subject: drm: Fill depth/bits_per_pixel for C8 format
From: Ville Syrjälä <[email protected]>
commit c51a6bc5f6d328926a9a4a1247c5030faf190a80 upstream.
Set depth/bits_per_pixel to 8 for C8 format.
Signed-off-by: Ville Syrjälä <[email protected]>
Acked-by: Dave Airlie <[email protected]>
Signed-off-by: Daniel Vetter <[email protected]>
Signed-off-by: Greg Kroah-Hartman <[email protected]>
---
drivers/gpu/drm/drm_crtc.c | 1 +
1 file changed, 1 insertion(+)
--- a/drivers/gpu/drm/drm_crtc.c
+++ b/drivers/gpu/drm/drm_crtc.c
@@ -3702,6 +3702,7 @@ void drm_fb_get_bpp_depth(uint32_t forma
int *bpp)
{
switch (format) {
+ case DRM_FORMAT_C8:
case DRM_FORMAT_RGB332:
case DRM_FORMAT_BGR233:
*depth = 8;
Patches currently in stable-queue which might be from
[email protected] are
queue-3.8/drm-fill-depth-bits_per_pixel-for-c8-format.patch
queue-3.8/drm-use-c8-instead-of-rgb332-when-determining-the-format-from-depth-bpp.patch
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