This is a note to let you know that I've just added the patch titled

    udl: handle EDID failure properly.

to the 3.4-stable tree which can be found at:
    
http://www.kernel.org/git/?p=linux/kernel/git/stable/stable-queue.git;a=summary

The filename of the patch is:
     udl-handle-edid-failure-properly.patch
and it can be found in the queue-3.4 subdirectory.

If you, or anyone else, feels it should not be added to the stable tree,
please let <[email protected]> know about it.


>From 1baee58638fc58248625255f5c5fcdb987f11b1f Mon Sep 17 00:00:00 2001
From: Dave Airlie <[email protected]>
Date: Fri, 12 Apr 2013 13:25:20 +1000
Subject: udl: handle EDID failure properly.

From: Dave Airlie <[email protected]>

commit 1baee58638fc58248625255f5c5fcdb987f11b1f upstream.

Don't oops seems proper.

Signed-off-by: Dave Airlie <[email protected]>
Signed-off-by: Greg Kroah-Hartman <[email protected]>

---
 drivers/gpu/drm/udl/udl_connector.c |    4 ++++
 1 file changed, 4 insertions(+)

--- a/drivers/gpu/drm/udl/udl_connector.c
+++ b/drivers/gpu/drm/udl/udl_connector.c
@@ -61,6 +61,10 @@ static int udl_get_modes(struct drm_conn
        int ret;
 
        edid = (struct edid *)udl_get_edid(udl);
+       if (!edid) {
+               drm_mode_connector_update_edid_property(connector, NULL);
+               return 0;
+       }
 
        connector->display_info.raw_edid = (char *)edid;
 


Patches currently in stable-queue which might be from [email protected] are

queue-3.4/udl-handle-edid-failure-properly.patch
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