This is a note to let you know that I've just added the patch titled
HID: wiimote: add LEGO-wiimote VID
to the 3.11-stable tree which can be found at:
http://www.kernel.org/git/?p=linux/kernel/git/stable/stable-queue.git;a=summary
The filename of the patch is:
hid-wiimote-add-lego-wiimote-vid.patch
and it can be found in the queue-3.11 subdirectory.
If you, or anyone else, feels it should not be added to the stable tree,
please let <[email protected]> know about it.
>From 86b84167d4e67372376a57ea9955c5d53dae232f Mon Sep 17 00:00:00 2001
From: David Herrmann <[email protected]>
Date: Fri, 18 Oct 2013 16:26:22 +0200
Subject: HID: wiimote: add LEGO-wiimote VID
From: David Herrmann <[email protected]>
commit 86b84167d4e67372376a57ea9955c5d53dae232f upstream.
The LEGO-wiimote uses a different VID than the Nintendo ID. The device is
technically the same so add the ID.
Signed-off-by: David Herrmann <[email protected]>
Signed-off-by: Jiri Kosina <[email protected]>
Signed-off-by: Greg Kroah-Hartman <[email protected]>
---
drivers/hid/hid-core.c | 1 +
drivers/hid/hid-ids.h | 1 +
drivers/hid/hid-wiimote-core.c | 5 ++++-
3 files changed, 6 insertions(+), 1 deletion(-)
--- a/drivers/hid/hid-core.c
+++ b/drivers/hid/hid-core.c
@@ -1827,6 +1827,7 @@ static const struct hid_device_id hid_ha
{ HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_MICROSOFT,
USB_DEVICE_ID_MS_PRESENTER_8K_BT) },
{ HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_NINTENDO,
USB_DEVICE_ID_NINTENDO_WIIMOTE) },
+ { HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_NINTENDO2,
USB_DEVICE_ID_NINTENDO_WIIMOTE) },
{ HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_NINTENDO,
USB_DEVICE_ID_NINTENDO_WIIMOTE2) },
{ }
};
--- a/drivers/hid/hid-ids.h
+++ b/drivers/hid/hid-ids.h
@@ -633,6 +633,7 @@
#define USB_DEVICE_ID_NEXTWINDOW_TOUCHSCREEN 0x0003
#define USB_VENDOR_ID_NINTENDO 0x057e
+#define USB_VENDOR_ID_NINTENDO2 0x054c
#define USB_DEVICE_ID_NINTENDO_WIIMOTE 0x0306
#define USB_DEVICE_ID_NINTENDO_WIIMOTE2 0x0330
--- a/drivers/hid/hid-wiimote-core.c
+++ b/drivers/hid/hid-wiimote-core.c
@@ -838,7 +838,8 @@ static void wiimote_init_set_type(struct
goto done;
}
- if (vendor == USB_VENDOR_ID_NINTENDO) {
+ if (vendor == USB_VENDOR_ID_NINTENDO ||
+ vendor == USB_VENDOR_ID_NINTENDO2) {
if (product == USB_DEVICE_ID_NINTENDO_WIIMOTE) {
devtype = WIIMOTE_DEV_GEN10;
goto done;
@@ -1860,6 +1861,8 @@ static void wiimote_hid_remove(struct hi
static const struct hid_device_id wiimote_hid_devices[] = {
{ HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_NINTENDO,
USB_DEVICE_ID_NINTENDO_WIIMOTE) },
+ { HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_NINTENDO2,
+ USB_DEVICE_ID_NINTENDO_WIIMOTE) },
{ HID_BLUETOOTH_DEVICE(USB_VENDOR_ID_NINTENDO,
USB_DEVICE_ID_NINTENDO_WIIMOTE2) },
{ }
Patches currently in stable-queue which might be from [email protected] are
queue-3.11/hid-wiimote-add-lego-wiimote-vid.patch
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