The patch below does not apply to the 3.13-stable tree.
If someone wants it applied there, or to any other stable or longterm
tree, then please email the backport, including the original git commit
id to <stable@vger.kernel.org>.

thanks,

greg k-h

------------------ original commit in Linus's tree ------------------

>From b055211d941eb6cb7b285be580cf6e51a01d2f44 Mon Sep 17 00:00:00 2001
From: Thomas Hellstrom <thellst...@vmware.com>
Date: Wed, 12 Feb 2014 12:56:48 +0100
Subject: [PATCH] drm/vmwgfx: Fix possible integer overflow

Cc: stable@vger.kernel.org
Reported-by: Brian Paul <bri...@vmware.com>
Signed-off-by: Thomas Hellstrom <thellst...@vmware.com>
Reviewed-by: Jakob Bornecrantz <ja...@vmware.com>

diff --git a/drivers/gpu/drm/vmwgfx/svga3d_surfacedefs.h 
b/drivers/gpu/drm/vmwgfx/svga3d_surfacedefs.h
index 8369c3ba10fe..ef3385096145 100644
--- a/drivers/gpu/drm/vmwgfx/svga3d_surfacedefs.h
+++ b/drivers/gpu/drm/vmwgfx/svga3d_surfacedefs.h
@@ -38,8 +38,11 @@
 
 #define DIV_ROUND_UP(x, y)  (((x) + (y) - 1) / (y))
 #define max_t(type, x, y)  ((x) > (y) ? (x) : (y))
+#define min_t(type, x, y)  ((x) < (y) ? (x) : (y))
 #define surf_size_struct SVGA3dSize
 #define u32 uint32
+#define u64 uint64_t
+#define U32_MAX ((u32)~0U)
 
 #endif /* __KERNEL__ */
 
@@ -704,8 +707,8 @@ static const struct svga3d_surface_desc 
svga3d_surface_descs[] = {
 
 static inline u32 clamped_umul32(u32 a, u32 b)
 {
-       uint64_t tmp = (uint64_t) a*b;
-       return (tmp > (uint64_t) ((u32) -1)) ? (u32) -1 : tmp;
+       u64 tmp = (u64) a*b;
+       return (tmp > (u64) U32_MAX) ? U32_MAX : tmp;
 }
 
 static inline const struct svga3d_surface_desc *
@@ -834,7 +837,7 @@ svga3dsurface_get_serialized_size(SVGA3dSurfaceFormat 
format,
                                  bool cubemap)
 {
        const struct svga3d_surface_desc *desc = svga3dsurface_get_desc(format);
-       u32 total_size = 0;
+       u64 total_size = 0;
        u32 mip;
 
        for (mip = 0; mip < num_mip_levels; mip++) {
@@ -847,7 +850,7 @@ svga3dsurface_get_serialized_size(SVGA3dSurfaceFormat 
format,
        if (cubemap)
                total_size *= SVGA3D_MAX_SURFACE_FACES;
 
-       return total_size;
+       return (u32) min_t(u64, total_size, (u64) U32_MAX);
 }
 
 

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