Hello

Not sure if this mail list is still active, but I need a nudge in the right
direction, so I give it a try. :-)

I have developed a small game using stackless + pygame. For the
development, I am switching between Windows, Ubuntu, and Mac OS. Most of
the time, this works pretty well.

Ever since my Macbook Pro upgraded to MacOS Sierra, I have had problems
with Stackless. When running activities that involves sockets and stackless
tasklets everything becomes extremely slow, and the CPU load of the Python
pocess goes up to between 120 and 130 %. This also happens when running
without Pygame. I have tried to download the latest installer, and build
from source, but no luck. The same Python source code runs fine on Windows
and Ubuntu.

I am completely lost, it would be very grateful if anyone could nudge me in
the right direction for what this could be :-)

Thank you in advance and best regards,

Andreas




PS

The game got invited to IndieCade as a "Festival 2017 Selection", which I
am rather exited about as this is our first game (jeromegames.com). This is
also the reason I am trying to fix this, as I need to bring a few laptops
to the festival.
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