On 13 February 2011 00:09, Justin Karneges <[email protected]> wrote: > On Saturday 12 February 2011 12:14:34 Matthew Wild wrote: >>
>> I'm not convinced that we need a solution for this (I'm not sure if in >> the real world, a server would actually stop reading from a client for >> 60s or more). However if consensus is that this is something we need >> to fix, I think Justin's on the right track and I wouldn't oppose >> standardising "whacks" (at last!). > > jabberd1 penalizes for over a minute, which is the inspiration for this > discussion. Newer servers are not nearly as aggressive. But, from where I > sit, those design decisions seem arbitrary and there's nothing to say that > other servers couldn't adopt similar policies. > That's as may be, but I still lean towards the onus being on the server developers to ensure they don't create wacky situations like this. Still, as I said, I'm not against a spec. Maybe we just want a whole informational XEP on how clients/servers should detect broken streams correctly, and how to throttle with minimal chance of breaking things. Regards, Matthew
