Great, thanks! I will take a look at it tonight. Regards,
Gert-Jan > I thought that instead of uploading this code to the CVS server > (that has nothing to do with the project itself), I should rather send > it as an attachment. It is what I had done so far of my Ascendancy- > -like game until I had no more time to spend in it. It's not really much, > but maybe there's something that can be used. Hope it helps! > > By the way, it should compile without any problems (I just compiled > it and worked fine). It needs SDL_net, as well as libxml2. > > To run it, first change the base path in the config.xml file to the > directory you put it into, then run "sserver", press "g" (to generate > a galaxy), and run "sclient". The client should connect to the > server, get the galaxy data and render it. Stars look as triangles, > since I never had the time to add real stars. And the colors of the > lines indicate what kind of starlane it is. "w", "a", "s" and "d" keys, as > well as the mouse move the camera around. > > That's all! > Regards, > Pablo > > P.S.: I compiled Starline Empire without any trouble by using a newer > gcc (3.4) instead of 3.3 >