On Mon, May 30, 2011 at 23:32, Barry Gerdes <[email protected]> wrote:
> Hi
> Fabien
>
> I like the new symbols for the DSO's but they look like they have been
> lifted straight from "TheSky". Will there be a copyright issue?

Mmm, Alex, did you just copy those images?? I hope not!
Fab

>
> Barry Gerdes
> Beaumont Hills Observatory
> S 33' 41' 44"    E 150' 56' 32"
>
>
>
>> From: [email protected]
>> Date: Mon, 30 May 2011 23:16:14 +0200
>> To: [email protected]
>> Subject: Re: [Stellarium-pubdevel] Some new features
>>
>> On Mon, May 30, 2011 at 07:17, Alexander Wolf <[email protected]>
>> wrote:
>> > Dear all,
>> > I'm propose some new features for Stellarium.
>> >
>> > 1.
>> > https://code.launchpad.net/~alexwolf/stellarium/landscape-l10n-description
>> > In this branch I add code for support descriptions for landscapes,
>> > like descriptions for sky cultures.
>>
>> merged, thanks!
>>
>> > 2. https://code.launchpad.net/~alexwolf/stellarium/landscape-l10n
>> > In this branch I add code for support localization for list of
>> > landscapes, but only for official.
>>
>> I don't think I will merge this one. I don't think it makes much sense
>> to translate the name of the landscapes. Many have the name of a
>> place..
>>
>> > 3. https://code.launchpad.net/~alexwolf/stellarium/fov
>> > In this branch I add code for fix bug #730075 and add simple nice
>> > improvements - if FOV is less 1 degree then FOV displayed in minutes.
>> > If FOV is less one minute then FOV displayed in seconds.
>>
>> I already commented this one on the request comments but I repeat
>> here: I have a doubt with this. If you display something like 5.26'
>> some people will understand 5'26" .. Maybe it would be better to be
>> explicit and display really 5'26"
>> Also, personally I don't like to use arcminutes and arcseconds. I
>> prefer simple decimal degree, but I am not sure most of the people
>> think so.
>>
>> I am interested to know what the other developers think of that.
>>
>> > 4. https://code.launchpad.net/~alexwolf/stellarium/dso-marker
>> > In this branch I add code for support different textures for different
>> > deep-sky objects - now open cluster, globular cluster and planetary
>> > nebulas have self texture as markers.
>>
>> It looks very good! Thanks, this one was really needed since a long time
>> :)
>>
>> Fabien
>>
>> > Critics, comments, ideas, proposition?
>> >
>> > --
>> > With best regards, Alexander
>> >
>> >
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