On Sat, Jun 11, 2011 at 11:15, H <h...@lambermont.dyndns.org> wrote: > Matthew Gates wrote on 20110610: > >> Personally I feel that scintillation should be disabled when >> atmosphere is turned off, > > hear hear > >> although I've had this discussion with Fabien in the past and he likes >> it staying on.
Really I said that? Ok, now I think we should deactivate it as well when atmosphere is off! Probably I was just too lazy to implement it, but now it's quite easy to do. In fact scintillation + refraction + extinction (+light pollution?) could be all called atmosphere effects and grouped in the same GUI area. Fab > boo ;-) > > It's exactly the effect I want to show to the audience when I switch off > the atmosphere. > > Is enabling this behaviour then perhaps a config value somewhere ? > > -- Hans > > ------------------------------------------------------------------------------ > EditLive Enterprise is the world's most technically advanced content > authoring tool. Experience the power of Track Changes, Inline Image > Editing and ensure content is compliant with Accessibility Checking. > http://p.sf.net/sfu/ephox-dev2dev > _______________________________________________ > Stellarium-pubdevel mailing list > Stellarium-pubdevel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel > ------------------------------------------------------------------------------ EditLive Enterprise is the world's most technically advanced content authoring tool. Experience the power of Track Changes, Inline Image Editing and ensure content is compliant with Accessibility Checking. http://p.sf.net/sfu/ephox-dev2dev _______________________________________________ Stellarium-pubdevel mailing list Stellarium-pubdevel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel