On Sun, Mar 18, 2012 at 11:36 AM, Bogdan Marinov <[email protected]> wrote:
> On Sun, Mar 18, 2012 at 1:55 AM, Matthew Gates <[email protected]> wrote:
>> Some parts of this blueprint have been written already (e.g. solar
>> system editor plugin), but are spread around the app a little.  Bogdan
>> might have some useful input about that and how it might be integrated
>> into a unified extension manager.
>
> Actually, no, I don't see the Solar System Editor as a part of this at
> all. There is quite a lot of work that can be done on it, but unless
> we split it as a separate GSOC project, it is not a related issue.
>
> What could be seen as "already written code" is my "add/remove
> landscapes" feature. An add-on manager should include the same
> functionality for scripts and sky-cultures at the very least.

And of course, what both me and Matthew forgot is the additional star
catalog downloads feature.

> There is also a partially implemented feature for displaying various
> sets of nebulae/sky images. Parts of its interface are (were?) still
> hidden here and there, revealing them may require reverting some code
> to previous revisions. There are two problems with it, though:
>  - as far as I know, the development of this feature (custom nebula
> image sets) was abandoned because it was superseded by Fabien's
> all-sky mosaics (the DSS, etc.), which is another GSOC task.
> - as far as I know, we don't have any alternative image sets, except
> perhaps those on Barry Gerdes' website. Creating image sets is hard
> and requires quite some effort.
>
>>> How difficult do you think it will be to implement
>>
>> Depends on your skill level  :)
>
> Depends also on what are the actual design and objectives. Creating a
> basic feature will require only learning a bit of Qt, but I don't
> think we should waste GSOC's resources on a glorified "open file"
> dialog window...
>
>> Please set yourself up with a working build environment and have a
>> poke around with the app, and data sets for it.  I would recommend
>> starting with landscapes.
>
> Yes, this is a good idea. Following the discussion here to find out
> what do we want exactly is also a good idea. (I think we need a wiki
> page to serve as a more detailed specification/whiteboard. Launchpad's
> blueprints are not very good for this one, and none of the team
> appears to know how to use them correctly.)
>
> Regards,
> Bogdan Marinov

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