I apologize, I forgot to post this yesterday.
>From your build directory, edit CMakeFiles/Makefile2 and edit line 136.
Delete everything after the colon. That's it.
On Mon, Apr 16, 2012 at 9:27 AM, Reaves, Timothy <
[email protected]> wrote:
> You do not need to make any ot the changes you mention. I'm not at my Mac
> now, so I'll e-mail out the line number in about eight hours.
>
> If you look at the error message, and just search for - I believe - macosx
> bundle, you should find the line. But I'll e-mail out later.
>
>
>
> On Mon, Apr 16, 2012 at 2:40 AM, Kristen Aw <[email protected]> wrote:
>
>> Hi,
>>
>> So I went to look at the Makefile2.txt and did the following:
>>
>> 1. Uncommented:
>> # best way to get to APPLE?
>> IF(APPLE)
>> SET(CMAKE_CXX_FLAGS "${CMAKE_C_FLAGS} -fno-common -Wall -Wextra")
>> SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fno-common -Wall -Wextra
>> -Wno-unused-para\
>> meter")
>>
>> # uncomment one of the following, depending on minimum OS level you want
>> #SET(CMAKE_OSX_DEPLOYMENT_TARGET "10.5")
>> #SET(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.5.sdk/")
>> SET(CMAKE_OSX_DEPLOYMENT_TARGET "10.6")
>> SET(CMAKE_OSX_SYSROOT "/Developer/SDKs/MacOSX10.6.sdk/")
>>
>> 2. Commented:
>> IF(APPLE)
>> ADD_CUSTOM_TARGET(macosx_bundle bash until/macosx_bundle.sh
>> ${CMAKE_INSTALL_PREFIX} ${PROJECT_SOURCE_DIR} DEPENDS install WORKING
>> DIRECTORY ${PROJECT_SOURCE}
>> ENDIF()
>>
>> Then I went back and ran: make macosx_bundle
>>
>> Got the following output:
>> -- Configuring done
>> -- Generating done
>> -- Build files have been written to:
>> /Users/jiayu/Development/stellarium/builds/macosx
>> make[2]: *** No rule to make target `CMakeFiles/install.dir/all', needed
>> by `CMakeFiles/macosx_bundle.dir/all'. Stop.
>> make[1]: *** [CMakeFiles/macosx_bundle.dir/rule] Error 2
>> make: *** [macosx_bundle] Error 2
>>
>> When I went back to look at the Makefile2, I couldn't find the section on
>> Macosx bundling. It was a longer Makefile2 with headers like "Directory
>> level rules" and "Target rules".
>>
>> Do I need to reinstall Stellarium?
>>
>> Thanks again
>>
>> ------------------------------
>> *
>> * *Sent:* Sunday, 15 April 2012, 7:11
>> *Subject:* Re: [Stellarium-pubdevel] Trouble with make macosx_bundle
>>
>> This is an issue with the cmake files. Edit the CMakeFiles/Makefile2 and
>> remove the dependency on that step. When I get back to my computer, I'll
>> email the line number.
>>
>> On Apr 14, 2012, at 22:46, Kristen Aw <[email protected]> wrote:
>>
>> Hi
>>
>> I'm building Stellarium on OS Lion, and cmake, make and make install ran
>> successfully, but when I ran make macosx_bundle, this error occured:
>>
>> make macosx_bundle
>> make[2]: *** No rule to make target `CMakeFiles/install.dir/all', needed
>> by `CMakeFiles/macosx_bundle.dir/all'. Stop.
>> make[1]: *** [CMakeFiles/macosx_bundle.dir/rule] Error 2
>> make: *** [macosx_bundle] Error 2
>>
>> I'm not sure how to proceed with those error instructions... There was
>> this convo (
>> http://stellarium.org/wiki/index.php/Talk:Compilation_on_Macosx) but
>> it's about FreeType2 and svn I think.
>>
>> Thanks
>>
>>
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>> [email protected]
>> https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel
>>
>>
>>
>>
>
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