Kristen, do you have this working now?
On Thu, May 10, 2012 at 3:04 AM, Alexander Wolf <[email protected]>wrote:
> Hello Kristen!
>
> 2012/5/10 Kristen Aw <[email protected]>:
> > How are branches modified by Qt pushed to lp?
>
> Just commit changes and pushed it to your own branch. Or you mean other?
>
> > I realized there were a lot of build (CMake) files, which shouldn't be
> pushed. What I did was create a new branch, replaced the existing files
> with the modified ones, then pushed this new branch instead. I don't think
> this nearly the best method...
>
> For you just don't need add "builds" folder into bzr . Which your
> current configuration for stellarium's repos?
>
> > Previously, when I was setting up the branch in Qt and specifying the
> Build
> > Location, I tried directing it to a folder outside of a branch but that
> > didn't run.
>
> My latest experience for Mac OS X port of Stellarium limited Mac OS X
> 10.5 and 10.6 but for this OS'es it was simple:
> cd ~/stellarium/builds/macosx
> make
> rm -rf Stellarium.app
> make install
> make macosx_bundle
>
> and run Stellarium.app via Finder.app
>
> > Currently, I'm doing all bzr work in the command line.
>
> I'm recommend create a shared repository
> (http://wiki.bazaar.canonical.com/SharedRepositoryTutorial) and create
> branches into this repo.
>
> As example (commands for Terminal.app)
> 1. "mkdir ~/stellarium" - this command create a folder "stellarium"
> when will be used as shared repo for stellarium's bzr.
> 2. "cd ~/stellarium" - go to this folder
> 3. "bzr init-repo --trees ." - create a shared repo
> 4. "bzr branch lp:stellarium trunk" - create a trunk branch
> 5. "bzr branch lp:~jiayuaw/stellarium/cometNoHalo cometNoHalo" -
> create a your own branch
>
> For building of source code you need (for clean build):
> 1. cd ~/stellarium/trunk
> 2. mkdir -p builds/macosx
> 3. cd builds/macosx
> 4. cmake ../..
> 5. make
> 6. make install
> 7. make macosx_bundle
>
> or (for re-build):
> 1. cd ~/stellarium/trunk/builds/macosx
> 2. rm -rf Stellarium.app
> 3. make
> 4. make install
> 5. make macosx_bundle
>
> After run this commands you can run Stellarium.app via Finder.app
>
> I think Mac OS X 10.7 have some specifics for building of app but I
> can't help with him. You need some consultation for OSX from Timothy,
> because he use 10.7 for development of Stellarium.
>
> --
> With best regards, Alexander
>
>
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