Hi!

Almost all is OK on my high-end system.  On my travel-friendly Atom
netbook (win7/starter, OpenGL1.4, hoping for workaround by ANGLE-based
GL-ES2), it compiles and launches "somewhat", but it immediately dies
without any window or crash notice. According to log, there are no errors,
it finds&loads stars and NGC.
The logfile ends at "Use vertex shader for atmospheric rendering."
I wanted to look into re-adding the OpenGL startup diagnostics. The fact
that it started at least to this point should mean that the GLES support
is available, but maybe some init return values have to be checked?
Plugins which call OpenGL natively (Oculars, satellites, telescopecontrol)
cannot be linked, this code should be changed into Qt drawing functions.

So if we definitely go forward into Qt5 and leave Qt4, I don't oppose a
merge.

Kind regards,
Georg

On Sa, 21.09.2013, 10:02, Fabien Chéreau wrote:
> Hi guys,
> it seems that most of the issues of the simplegles-qml branch are now
> fixed. What about doing the real merge to trunk? We can then continue
> working on it directly from trunk.
> Fabien
>
>



------------------------------------------------------------------------------
LIMITED TIME SALE - Full Year of Microsoft Training For Just $49.99!
1,500+ hours of tutorials including VisualStudio 2012, Windows 8, SharePoint
2013, SQL 2012, MVC 4, more. BEST VALUE: New Multi-Library Power Pack includes
Mobile, Cloud, Java, and UX Design. Lowest price ever! Ends 9/22/13. 
http://pubads.g.doubleclick.net/gampad/clk?id=64545871&iu=/4140/ostg.clktrk
_______________________________________________
Stellarium-pubdevel mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel

Reply via email to