Dear all, I just have built the Mesa-based OpenGL32.dll (Such clear, current and [almost] correct descriptions are rare!) Thrown into the new alpha3 on my win7-i7-64/NVidia, displayed frame rate drops from 204 (wow!) to 22.3fps on FullHD. Hmpff... But it provides OpenGL2.1. (ANGLE would have ES2.0 only.)
I have not tested on my Atom yet. I may hope for 3fps, better than nothing I guess. About the alpha, why is landscape so bright in deep twilight? Not my version, I guess some line fell off? G. On So, 22.12.2013, 21:19, Georg Zotti wrote: > OK. I have compiled on my Atom with Qt5.2/MinGW/OpenGL, no problems. Crash > after splash, as expected. Logfile goes until line > "navigation/preset_sky_time is a double". > I will try my luck and build Mesa in the next days, when I find/empty a > harddisk to install Arch Linux. > > G. > > On So, 22.12.2013, 13:24, Alexander Wolf wrote: >> Dear Georg, >> >> 2013/12/22 Georg Zotti <georg.zo...@univie.ac.at> >> >>> Alright, it's a problem in our main CMakeLists.txt config: this seems >>> to >>> be configured for and usable with gcc, exclusively. All the extra flags >>> defined in line 96ff (-Wall (ok, --> /Wall, but this activates tons of >>> messages) -Wsign-promo -mno-ms-bitfields -fexceptions -fident >>> -mthreads) >>> do not work with (i.e., are ignored by) the MSVC cl.exe. >>> >> >> Bad news :( >> >> >>> >>> For a test, I deleted the -Wsign-promo switch from CMakeLists.txt. >>> The compilation creates apparently tons of errors by ignoring the >>> -mno-ms-bitfields, and then many more on missing copy constructors etc. >>> I >>> guess MSVC was never used? >>> >> >> VS8 was used few years ago. MSVC2008 was used by one australian guy but >> not >> devteam members. Technically we should add compiler flags for MSVC in >> our >> main CMakeLists.txt. >> >> >>> >>> That means we need Qt5.2/Win32/ANGLE/MinGW, built from sources? >>> >> >> *Sigh* Looks like you are right. >> >> >>> Another solution may be to cross-compile a Mesa software renderer for >>> the >>> weak hardware, described here: >>> >>> http://qt-project.org/wiki/Cross-compiling-Mesa-for-Windows >>> >>> This opengl32.dll could be made an optional library for the >>> installation >>> package. >>> >>> I currently have no usable Linux PC. Any volunteers? >>> >> >> Those instructions for Arch Linux, who use GCC 4.8 or maybe 4.9. On my >> system (Ubuntu 12.04.3) I have only GCC 4.6 and I can't build crossed >> versions of llvm 3.3 and mesalib. >> >> -- >> With best regards, Alexander >> ------------------------------------------------------------------------------ >> Rapidly troubleshoot problems before they affect your business. Most IT >> organizations don't have a clear picture of how application performance >> affects their revenue. With AppDynamics, you get 100% visibility into >> your >> Java,.NET, & PHP application. Start your 15-day FREE TRIAL of >> AppDynamics >> Pro! >> http://pubads.g.doubleclick.net/gampad/clk?id=84349831&iu=/4140/ostg.clktrk_______________________________________________ >> Stellarium-pubdevel mailing list >> Stellarium-pubdevel@lists.sourceforge.net >> https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel >> > > > > > > ------------------------------------------------------------------------------ > Rapidly troubleshoot problems before they affect your business. Most IT > organizations don't have a clear picture of how application performance > affects their revenue. With AppDynamics, you get 100% visibility into your > Java,.NET, & PHP application. Start your 15-day FREE TRIAL of AppDynamics > Pro! > http://pubads.g.doubleclick.net/gampad/clk?id=84349831&iu=/4140/ostg.clktrk > _______________________________________________ > Stellarium-pubdevel mailing list > Stellarium-pubdevel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel > -- Dipl.-Ing. Dr Georg Zotti Ludwig Boltzmann Institute for Archaeological Prospection and Virtual Archaeology (LBI ArchPro) Hohe Warte 38 A-1190 Wien ------------------------------------------------------------------------------ Rapidly troubleshoot problems before they affect your business. Most IT organizations don't have a clear picture of how application performance affects their revenue. With AppDynamics, you get 100% visibility into your Java,.NET, & PHP application. Start your 15-day FREE TRIAL of AppDynamics Pro! http://pubads.g.doubleclick.net/gampad/clk?id=84349831&iu=/4140/ostg.clktrk _______________________________________________ Stellarium-pubdevel mailing list Stellarium-pubdevel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/stellarium-pubdevel