Hi
By the way the mesa version runs at 35.7 fps on my XP with all star catalogues
and extra textures
Please don't grieve for me I have asbestos lung cancer and I am already 18
months into a life expectancy of 9 months.
I am 80 now and well past normal life expectancy.
Barry
> Date: Sat, 19 Jul 2014 10:30:37 +0200
> From: georg.zo...@univie.ac.at
> To: stellarium-pubdevel@lists.sourceforge.net
> Subject: Re: [Stellarium-pubdevel] Further testing on XP, somebody please?
>
> Dear Barry,
>
> I am very sorry to read this, all the best!
>
> 0.13 has a few new items: new landscape features, comet tails, the moon
> showing craters, etc. But I agree it was a terrible struggle to get over
> the QT5 barrier, and the struggle is not over IMHO.
>
> Again, all the best for you!
>
> Georg
>
> On Sa, 19.07.2014, 02:28, Barry Gerdes wrote:
> > Hi Georg
> >
> > The mesa version is the only one I have
> > If you want to try another version give me the url as I don't have time to
> > go searching.
> > I am very sick at the moment (terminal cancer) and have stopped compiling
> > as there are too many versions. 0.13.x is an enormous headache now for no
> > real gain over 0.12.4
> >
> > My main system is XP because 64 bit systems no longer run my main programs
> > although I run Win 7 and Win 8 when required
> >
> > Barry
> >
> >
> >> Date: Thu, 17 Jul 2014 01:24:20 +0200
> >> From: georg.zo...@univie.ac.at
> >> To: stellarium-pubdevel@lists.sourceforge.net
> >> Subject: Re: [Stellarium-pubdevel] Further testing on XP, somebody
> >> please?
> >>
> >> Dear Barry,
> >>
> >> thanks for trying. However, the non-Mesa version is the critical one.
> >> This
> >> calls native OpenGL functionality provided by the hardware
> >> manufacturers,
> >> and this is where trouble starts. Mesa is an OpenGL emulation layer
> >> processed on the CPU only, so this should work on any PC, although
> >> usually
> >> quite slow (further reducing the speed on the old/weak devices). On both
> >> my XP PCs Mesa works flawlessly, just as on the other 4.
> >>
> >> Please try the OpenGL version (if your Intel system supports OpenGL2.1
> >> or
> >> better), and please report which Intel GPU you have (or attach logfile).
> >> I
> >> observed a semitransparent box (size identical to the button bar area)
> >> in
> >> the lower left of the screen in night mode on an Intel GMA4500
> >> integrated
> >> graphics, while all seems OK (despite unresolved gl calls) with a
> >> Core-i3/HD3000 system (both run Windows7).
> >>
> >> Thanks,
> >> Georg
> >>
> >>
> >> On Do, 17.07.2014, 00:53, Barry Gerdes wrote:
> >> > Hi Georg
> >> >
> >> > I just put 0.13.0 rc2-mesa opengl + sound on my xp intel graphics with
> >> no
> >> > problem, sound works too..
> >> >
> >> > Barry
> >> >> Date: Wed, 16 Jul 2014 20:31:03 +0200
> >> >> From: georg.zo...@univie.ac.at
> >> >> To: stellarium-pubdevel@lists.sourceforge.net
> >> >> Subject: [Stellarium-pubdevel] Further testing on XP, somebody
> >> please?
> >> >>
> >> >> Dear all,
> >> >>
> >> >> I have trouble running 0.13RC2-OpenGL on Windows XP. Both my PCs with
> >> >> this
> >> >> OS have NVidia cards, but Stellarium crashes after a few seconds with
> >> >> OpenGL texture trouble. Cu
> >> > rrently I don't know if XP in general or NVidia
> >> >> is the problem. Can anybody who still also runs XP please test, esp.
> >> >> also
> >> >> with ATI and Intel graphics hardware?
> >> >>
> >> >>
> >> >> Thanks,
> >> >> Georg
> >>
>
>
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