On Mo, 25.05.2015, 16:15, Alexander Wolf wrote:
> Hi!
>
> 2015-05-25 20:12 GMT+06:00 Georg Zotti <georg.zo...@univie.ac.at>:
>
>> It is only used in LandscapeMgr to import compressed landscapes.
>>
>
> AddOn Manager and Scenery3D ;)
>

Oh right, did not check the plugins... :-P

>
>>
>> I found some QTBUGs on this, discussion is going for 4 years now.
>>
>> I think (2) seems best, just rename the files and class, and activate
>> inclusion on Windows in the CMakeFile. This should keep compilability on
>> all platforms.
>>
>> Other opinions?
>>
>
> Apparently second way will be better for us IMHO.
>
> Guillaume and Fabien?
>
> --
> With best regards, Alexander
>


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