Ashish Kulkarni wrote: > Hi, > > If I have a class with a static synchronized method > and a class with singleton pattern doing the same > function, wont the 2 be same, what may be the > performance issue, what should we use in programs, > The method i want to use is synchronized, so that no 2 > classes can access it a time, and hence create some > weird results.
Basically, you use singletons when you need to maintain some state and want that initialized only once for the complete application. However... > > This is what my classes will look > Class with static method > public class MyString > { > public static synchronized String > removeEscapeChar(String inputString) > { > // my logic here > } > } No need for synchronized method since method itself is atomic. If your method doesn't use any object outside itself, then you don't have to worry about the concurrent access. > > Singleton pattern class > > public class MyString > { > private static MyString instance; > public static MapsContextData getInstance() > { > return instance; > } > public String removeEscapeChar(String inputString) > { > // my logic here > } > > } > Again, if you only have your method doing all the work without using any other object beside the in-method initialized ones, no need for singletons, instances etc. >From your example it is not visible what removeEscapeChar() does, but it looks like a utility class method. Take a look at apache commons-lang for some examples. -- [EMAIL PROTECTED] --------------------------------------------------------------------- To unsubscribe, e-mail: [EMAIL PROTECTED] For additional commands, e-mail: [EMAIL PROTECTED]