The attached patch fixes the character set encoding of the exported HTML, To be able to support multi-languages.
-- Regards, Gehad Elrobey
>From 72e04d14f5eb457fb271a9ac0a5a2fa8115ef710 Mon Sep 17 00:00:00 2001 From: Gehad elrobey <[email protected]> Date: Sat, 5 Apr 2014 12:17:39 +0200 Subject: [PATCH] defining the world-map HTML charset to UTF-8 The exported HTML was missing the UTF-8 encoding, so non ascii characters wasn't displayed correctly, This patch makes the exporter support all the unicode characters. Signed-off-by: Gehad elrobey <[email protected]> --- worldmap-save.c | 1 + 1 file changed, 1 insertion(+) diff --git a/worldmap-save.c b/worldmap-save.c index c193d72..0c40bc3 100644 --- a/worldmap-save.c +++ b/worldmap-save.c @@ -112,6 +112,7 @@ void insert_html_header(struct membuffer *b) { put_string(b, "<!DOCTYPE html>\n<html>\n<head>\n"); put_string(b, "<meta name=\"viewport\" content=\"initial-scale=1.0, user-scalable=no\" />\n<title>World Map</title>\n"); + put_string(b, "<meta charset=\"UTF-8\">"); } void insert_css(struct membuffer *b) -- 1.8.3.2
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