On 28 July 2014 19:22, Anton Lundin <[email protected]> wrote: > On 28 July, 2014 - Lubomir I. Ivanov wrote: > >> On 28 July 2014 19:03, Anton Lundin <[email protected]> wrote: >> > Just a note here from how we thought. >> > >> > The scope of this GSOC project is to produce a usable downloader app >> > for android and one pre-req for that is a usable touch friendly ui. >> > >> > The current Android port of subsurface is unusable as a ui, but it >> > works as a technical product. It needs a better ui for touch. >> > >> >> i haven't followed previous discussions; can you elaborate on why it's >> unusable? >> is it more of a cosmetic issue or perhaps QWidget based things like >> QTreeView (divelist) do not work at all? >> > > Try hitting a 1x1 mm checkbox with your finger. >
well if "hitting" is possible in the first place (e.g. there is a touch layer), there are styles to increase the size of checkbox on a specific platform. > The current ui is build to interact with via mouse and keyboard. I've > used it with a mouse on my Nexus 5, but i won't bring a bluetooth mouse > on my diving trips just so i can use my android phone to download dives > with. > > Our current ui is a desktop ui, not a touch ui, thus we need a better ui > anyway to make it usable on touch devices. > indeed it is, i just wonder if it can be styled to work on both desktop and mobile instead of creating a new UI stack. lubomir -- _______________________________________________ subsurface mailing list [email protected] http://lists.hohndel.org/cgi-bin/mailman/listinfo/subsurface
