People,

I got many many issues trying to make this works reasonably well:

fixed issue with CMake on marble ( that used the incorrect path for the
library )
fixed a few issues with build.sh / subsurface

please note that this shouldn`t break anything for non mac users, and mac
users - please note that this shouldn`t break anything, but instead make it
work.

we don`t need libgit from brew anymore, and it`s hardcoded to use our copy
from the build script.

I just rebuild my entire subsurface from scratch ( together with libgit,
libmarble, libdivecomputer ) and it worked, I sincerely hope it will work
for all of you.

please note that one of the patches is a MARBLE patch, that Ill attach in a
next e-mail to avoid confusion, but things should be applied in subsurface
and marble before trying to compile.

Attachment: 0001-Don-t-deppend-on-CMake-to-find-the-right-libraries.patch
Description: Binary data

Attachment: 0002-CMake-needs-hints-that-this-will-be-a-win32-or-a-mac.patch
Description: Binary data

Attachment: 0003-Always-reconfigure-libdivecomputer.patch
Description: Binary data

Attachment: 0004-Do-not-call-install_name_tool-for-Marble-library.patch
Description: Binary data

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