Hi!
Last week I've managed to fix previous problems with crushing pressure
calculation and implemented critical volume algorithm for vpm-b. It
means that now we can generate vpm-b based deco plans. I've spent a
lot of time on finding the way to merge this new method with the
previous algorithm but I think the result is fine.

Now I will focus on testing these deco plans, integrating with
Subsurface (ui part) and cleaning up the code. By the end of the week,
code should be ready for pull request.

-- 
Jan Darowski
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