> On 26 Jul 2015, at 15:39, Dirk Hohndel <[email protected]> wrote: > > It's hard to quote these patches as they are not attached as text :-( > > And I'd love to be able to actually discuss them > > On Sun, Jul 26, 2015 at 02:13:34PM +0200, Joakim Bygdell wrote: >> 0001: Moves the buttons to a popup menu accessible from a single button, as >> they don’t fit on the screen of a phone. > > This is certainly a way to do this but I don't think it's THE way to do > it. No one is currently really "designing" the mobile app as we are all > learning what we are doing. > And of course as Devide has long since explained, emails are really a bad > way to discuss design work. > > I realize that many apps have menues and that Android even has this design > pattern to some extend, but if I look at apps that I find easy to use then > the menu pattern is used for things that you usually don't need. And at > least the "Load dives" button in the current implementation is something > you need frequently. Of course one could make the argument that once the > preferences are set you should simply show the dives when you open the app > and then this change would make more sense. > > Hmm, I think discussing your change and telling you why it's wrong > convinced me that maybe it isn't wrong after all :-) >
At least it is a start of making the app fit a screen that is 4-6 inches diagonal. And YES the app should load the divest automatically once you have entered the credentials. Also I think we need to implement that swiping down from the top loads the dices or something similar. /Jocke _______________________________________________ subsurface mailing list [email protected] http://lists.subsurface-divelog.org/cgi-bin/mailman/listinfo/subsurface
