2015-10-06 22:22 GMT+02:00 Dirk Hohndel <[email protected]>: > On Tue, Oct 06, 2015 at 05:58:45PM +0200, Guido Lerch wrote: > > Copied the maps and bitmaps directory into subsurface/marbledata, this > > fixed it. > > So I did some more testing and tweaking. The latest master should remove > your build/marbledata directory and replace it with a symbolic link to the > ~/src/subsurface/marbledata directory... >
I read articles that cmake 3.3.1 has issues with symlinks, have you had issues with this ? Seems MAC specific. > > /D > > PS: a gentle reminder... we REALLY prefer inline email style. Top post > responses are not really good at creating a cohesive conversation. > > I cant to this on all computers, sorry. I find it disturbing as it's sometimes hard for me to find the comment between all the text but I am happy to comply which what you guys prefer. For me the inline editing works only nicely if I logon to Google mail .... > > > 2015-10-05 23:57 GMT+02:00 Dirk Hohndel <[email protected]>: > > > > > On Tue, Oct 06, 2015 at 08:54:34AM +1100, Rick Walsh wrote: > > > > >>>>> Here is what I am usually doing > > > > >>>>> $ git pull > > > > >>>>> $ make -j4 > > > > >>>>> $ make install > > > > >>>>> > > > > >>>>> make install complains about not finding /marbledata/maps > > > > >>>>> > > > > There is an issue with the cmake files not copying the marbledata > > > > directory. Until it is fixed, you can manually copy it from the > source > > > > directory to the build directory. Works on Linux at least. > > > > > > That's different on Mac - there you have to run make install in order > to > > > get a working app bundle that you can run. > > > > > > My initial guess would be that something got messed up in Guido's > source > > > tree... > > > > > > /D > > > > > > > > > > > -- > > Best regards, > > Guido > -- Best regards, Guido
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