> On Feb 29, 2016, at 7:35 AM, Dirk Hohndel <[email protected]> wrote: > > On Mon, Feb 29, 2016 at 04:42:05PM +0200, Lubomir I. Ivanov wrote: >> From: "Lubomir I. Ivanov" <[email protected]> >> >> i went with the route of adding a HTML preprocession stage like Dirk >> suggested, >> instead of adding all the "dummy" properties and methods in DiveObjectHelper >> to fix the regressions. > > Excellent. I'm glad this worked. > >> NOTE: i remember that there were some annoying Grantlee breakages on OSX, >> so it would be best if this is tested on all target OS. i don't have builds >> on OSX and Linux, so only tested (and works) on Win32! > > I'll trigger daily builds including Mac (which I haven't built on in ages, > so these may take a while to get to the point where they actually work - > please keep poking me until I have them done...)
Mac build is up and seems to be working. Quick question: should this go into 4.5.4 as well? Given that it interacts with the new Dive object helper I wasn't sure how to deal with that... /D _______________________________________________ subsurface mailing list [email protected] http://lists.subsurface-divelog.org/cgi-bin/mailman/listinfo/subsurface
