Hi, my experience so far with the iOS version is twofold:
On my iPhone 6plus, where I installed the first version yesterday at the office, it works great (and now also the location does not save a fix every second). On my older iPhone 4s, I installed it only today. But now we are at the in-laws for the easter weekend, somewhere in the German countryside where the internet exists only in the 1Mbit/s variant. There I can start the app and it checks my credentials but then get stuck forever in downloading my divelist (I have no idea why it takes so long). I should also mention that in order to compile the iOS version myself I upgraded my Qt from 5.5 to 5.6 (took several hours) and now I am in the situation that I cannot build at all (needs some more care to fix some paths). > On 25.03.2016, at 16:47, Dirk Hohndel <[email protected]> wrote: > > More importantly, though, Qt 5.6.0 / qtlocation seems to have a number of > issues on iOS: > - regardless of the available hardware on the device, it always reports that > satellite positioning is available - but then on devices without GPS / > GLANOSS it just times out when trying to acquire a fix > - it doesn't respect the reporting interval that you set (so you get a new > fix every second or even faster) > - even if you request position updates while the app is not in the > foreground, you don't get those at all. > > With all that, obviously on iOS Subsurface-mobile currently is not fit as a > replacement for the iOS Subsurface companion app :-( > > I'll look at the Qt sources to see if I can spot any issues, but we may need > help here from some Qt experts. I posted on the Qt "interest" list, but based > on the traffic there, iOS is not a platform that a lot of people work on :-( I only now that there was a policy change recently regarding obtaining locations while in the background: Off the shelf, apps don’t get the permission but the user has to agree to it by clicking ok in some modal dialog. Best Robert
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