> On Aug 13, 2016, at 2:55 PM, Dirk Hohndel <[email protected]> wrote:
> 
> If I can figure out how to build working binaries on my new Mac, yes.
> Right now the identical scripts, running against identical sources, create 
> binaries that fail to create a window on iOS and i have not the slightest 
> idea why.
> The previous laptop is no longer in my possession (and anyway, had been 
> reformatted), so until I manage to figure out why things don't work, I can't 
> provide new binaries...

OK, I was able to restore my previous build environment on my iMac.
I just released a new binary, I hope that works on all the iOS devices.

I still haven't managed to make the latest Kirigami work. And I don't think 
I'll finish that today as I'm jet lagged and about to fall asleep on my 
keyboard. But at least our iOS testers should be able to continue to use 
Subsurface-mobile.

I think I asked this before - is there anyone else who is even able to build on 
iOS? Tomaz no longer has his Mac. Anyone else?

/D
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