> On Jan 21, 2017, at 3:58 PM, Dirk Hohndel <[email protected]> wrote: > > On Sat, Jan 21, 2017 at 02:21:43PM -0800, Dirk Hohndel wrote: >> >> Here's my plan for right now. Fix things so we go back to Kirigami 1. >> See if I can build a working Android APK. Once I have that, check where >> we are with an iOS package. > > A new Android APK has been pushed to BETA on Google Play and is also > available in downloads/daily. > > Based on Kirigami 1.1 and actually functional, from what I can tell after > rather limited amounts of testing.
I submitted a new iOS build for review. This has taken anywhere from < 1h to > 3 days in the past, so who knows. This is completely untested on a device. Xcode doesn't recognize iDevices that are connected through a hub - and I don't have a USB-C<->Lightning cable (and wasn't motivated enough to dig out my old MBP and try to install from there). I used to be able to push test builds to my device via TestFlight and an internal test channel that didn't require review, but while I got the notification that the new version (1.2.0(4.6.0.22)) is available, when I try to load it from TestFlight, it isn't shown. Odd. Anyway - I may be able to update both of the mobile apps once the new builds have received some testing. /D _______________________________________________ subsurface mailing list [email protected] http://lists.subsurface-divelog.org/cgi-bin/mailman/listinfo/subsurface
