> On Apr 10, 2017, at 2:52 PM, Robert Helling <[email protected]> wrote:
> 
> Hi,
> 
> yesterday, after managing to build the mobile app on the desktop again, I 
> decided I should try to also build the iOS version (some months ago, I was 
> able to do that but many things happened since then). But after investing 
> about two hour, I still fail. After fixing a few other things, when I run the 
> build.sh in subsurface/packaging/ios I get a complaint about a missing header 
> file 
> 
> [  0%] Building C object CMakeFiles/git2.dir/src/stransport_stream.c.o
> /Users/Helling/src/ios/subsurface/packaging/ios/libgit2-0.23.4/src/stransport_stream.c:10:10:
>  fatal error: 'CoreFoundation/CoreFoundation.h' file not found
> #include <CoreFoundation/CoreFoundation.h>
> 
> According to locate, I have 16 versions of a file called CoreFoundation.h on 
> my system, but none in a directory of a similar name. Anybody any idea? Could 
> this be due to my Mac running MacOS Sierra? Who else (besides Dirk) is 
> currently being able to build the iOS version? Which OS version are you 
> using? Any further ideas?

I am building on Sierra with Xcode 8.1

I just on Saturday did a complete build from scratch, so I'm reasonably certain 
that this should work.

The only oddity is that you need to run build.sh to create all of the libs / 
dependencies, then Qt Creator (and that one needs to be for the same version 
that the 'Qt' link points to) and build Subsurface-mobile itself, otherwise it 
doesn't seem to work.

/D

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