> On Apr 10, 2017, at 2:52 PM, Robert Helling <[email protected]> wrote: > > Hi, > > yesterday, after managing to build the mobile app on the desktop again, I > decided I should try to also build the iOS version (some months ago, I was > able to do that but many things happened since then). But after investing > about two hour, I still fail. After fixing a few other things, when I run the > build.sh in subsurface/packaging/ios I get a complaint about a missing header > file > > [ 0%] Building C object CMakeFiles/git2.dir/src/stransport_stream.c.o > /Users/Helling/src/ios/subsurface/packaging/ios/libgit2-0.23.4/src/stransport_stream.c:10:10: > fatal error: 'CoreFoundation/CoreFoundation.h' file not found > #include <CoreFoundation/CoreFoundation.h> > > According to locate, I have 16 versions of a file called CoreFoundation.h on > my system, but none in a directory of a similar name. Anybody any idea? Could > this be due to my Mac running MacOS Sierra? Who else (besides Dirk) is > currently being able to build the iOS version? Which OS version are you > using? Any further ideas?
I am building on Sierra with Xcode 8.1 I just on Saturday did a complete build from scratch, so I'm reasonably certain that this should work. The only oddity is that you need to run build.sh to create all of the libs / dependencies, then Qt Creator (and that one needs to be for the same version that the 'Qt' link points to) and build Subsurface-mobile itself, otherwise it doesn't seem to work. /D
_______________________________________________ subsurface mailing list [email protected] http://lists.subsurface-divelog.org/cgi-bin/mailman/listinfo/subsurface
