With apologies to those of you who get the GitHub notifications... yes, there were a LOT of them this week.
Travis has increasingly been failing builds for random reasons. So badly that actual build errors slipped into master since they were hidden by all this noise. As a result I decided to spend the time to migrate our CICD builds to the GitHub Actions, Microsoft's, err, I mean, GitHub's "still in beta" new feature that allows you to run builds on Azure, triggered by GitHub events. Once again, free of charge for open source projects like Subsurface. As one would expect, there were a lot of subtle differences in how things are set up for the user when compared to Travis, and the documentation isn't always as clear as I would have preferred, but I have now managed to migrate all of the relevant builds with the exception of iOS to GitHub actions. The iOS build is held up by an odd bug where the exact same version of Qt fails with the exact same version of Xcode that I use locally to do the iOS release builds. Instead of beating my head against this one I intend to move iOS to a newer version of Qt again - something that takes a good chunk of time in order to assemble the pre-packaged Qt in a way that can reasonably quickly be unpacked on the build VM. And that latter part of course also requires a fast internet connection, which I won't have for the next couple of weeks as I am first on a dive trip and then on a business trip. In other words, I expect this one build to stick around on Travis for a little longer. BTW: if anyone is interest in addressing this, be my guest. I'd be more than happy not to be the only one working on this part of our infrastructure. Also, as I write this, maybe with the (from what I can tell) much faster VMs compared to Travis, maybe it's feasible for this to simply unpack and install the official Qt binaries... that's something that one could play with without needing to upload gigabytes of pre-packaged binaries... In the meantime we have shiny new builds that should be very similar to the builds that we got from Travis, but it would be super nice if people could test them and report back here, just to make sure I didn't break anything. I did test the the AppImage, the Mac app, and the Windows installer each at some point while getting this to work, but because I'm already traveling I wasn't able to test the final versions that were produced after I merged this into master. To keep Travis and GitHub Actions based builds apart, I changed the tag / release name that is used. You can find the new build artefacts here: https://github.com/Subsurface-divelog/subsurface/releases/tag/ci-release Thanks /D _______________________________________________ subsurface mailing list [email protected] http://lists.subsurface-divelog.org/cgi-bin/mailman/listinfo/subsurface
